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Game Prop - Wall Sconce

- This prop is a wall sconce with a total tri count of 4,842. I modeled this version to be different from the first wall sconce I did with the candle by changing the overall design and lamp shade style.
- I modeled this prop for the game I was a part of making called "Menacing Mansion." ( https://cagd.itch.io/menacing-mansion )
- I would only model one version of the prop for the game and make 3 different textures for each prop to create more variation throughout all of the game's props. About each prop has two different clean textures and the last is a dirtied up, bloodied, and decrepit version of one of the first two textures.

Wall Sconce - Thumbnail Specific Picture

Wall Sconce - Thumbnail Specific Picture

Wall Sconce - Marmoset Viewer

Wall Sconce - 3 Texture Variation with & without Emission

Wall Sconce - 3 Texture Variation with & without Emission

Wall Sconce - 3 Texture Variation with Emission

Wall Sconce - 3 Texture Variation with Emission

Wall Sconce - 3 Texture Variation without Emission

Wall Sconce - 3 Texture Variation without Emission

Wall Sconce - UV Layout

Wall Sconce - UV Layout

Wall Sconce - Texture Set 1 w/ Wireframe

Wall Sconce - Texture Set 1 w/ Wireframe

Wall Sconce - Texture Set 2 w/ Wireframe

Wall Sconce - Texture Set 2 w/ Wireframe

Wall Sconce - Texture Set 3

Wall Sconce - Texture Set 3

Wall Sconce - 3 Texture Variation with Emission

Wall Sconce - 3 Texture Variation with Emission

Wall Sconce - 3 Texture Variation without Emission

Wall Sconce - 3 Texture Variation without Emission

Wall Sconce in Game

Wall Sconce in Game

Wall Sconce in Game

Wall Sconce in Game